Sticky Targeting

I spent a good amount of time coming up with this targeting method and it has worked wonders for me in both questing and instance running with my multibox team.

I call it sticky targeting.

The bread and butter of it are as follows. Your dps slaves aquire a single enemy target and continue to DPS it until it is dead. They then aquire a new enemy target and repeat.

The trick is, doing this all within your DPS macro. Here's the line

/target [target=target, harm, exists, nodead][target=targettarget, harm, exists, nodead][target=MAIN-ASSIST-TOON, noharm, exists, nodead]

How it works

All characters are set to follow whichever character your main assist happens to be. This might be your lead character, or maybe another slave character. Either way, all DPS slaves follow and target this character during any non-combat time.

On combat, when the DPS macro is pressed, they aquire the assist's target if it is harmful via the second targeting clause.

Then, on subsiquent presses, as long as their current target is harmful, and not dead, they will retain it as a target until it dies. At this point, they will resume targeting the main assist, and move onto a harmful target, targeted by the main assist as soon as the assist aquires one.

Hurdles

The hurdles faced by this targeting structure are anytime you require your DPS slaves to aquire a new target prior to killing their current target. Here are a few ways to accomplish this.

First would be applicable to any boss fight that spawns minions that must be dealt with. In this case, I resort to a second "nuke" macro who's targeting line either targets these minions by name, OR, aquires it's target from the assist each time the macro is pressed.

Second would be the more general case. I'd recommend have a single macro which essentially stops all attacks, including pet attacks, and re targets your main assist on all DPS slaves.

Focus

I've yet to use focus for any of my boxing. I've saved it and worked around using it to reserve it for a situation where it is the best solution, but so far, I've found what I consider better solutions than focus.

The biggest problem I have with focus is that it isn't transparent to other characters in your party. I can look at a glance and see who my slaves are targeting. To see their focus I'd have to look at their screen.